Analysis I soon uses fractions, equations, and functions together. Here is the smallest useful step for each: make equal-sized fraction pieces, undo one operation, and read an output at a chosen input.
FRACTIONS · WORKED EXAMPLE
Add pieces of the same size.
What is 1/2 + 1/4? The denominator tells us the size of each piece. Halves and fourths are different sizes, so first rewrite the half as two fourths.
1/2 = 2/4.
2/4 + 1/4 = 3/4.
Check with decimals: 0.5 + 0.25 = 0.75.
Keep the denominator 4: you now have three pieces, each one fourth. Adding 2 + 1 and 4 + 4 would describe different pieces.
ONE-STEP EQUATION · WORKED EXAMPLE
Undo the operation on both sides.
The equation 4x = 20 says four times an unknown number x equals 20. To leave x by itself, undo multiplication by 4 with division by 4.
Divide both sides: 4x ÷ 4 = 20 ÷ 4.
So x = 5.
Check by substituting: 4 × 5 = 20.
The same operation on both sides keeps the equation balanced. For x + 4 = 20, subtraction would undo addition instead.
FUNCTION GRAPH AND TABLE · WORKED EXAMPLE
Read y = f(x) as “the output for x.”
In y = f(x), x is the input and y is the output. For this example, the allowed inputs are just 0, 1, and 2, and the output rule is f(x) = 2x + 1. To find f(1), locate x = 1, then read its output: 3. The point is (1, 3).
Same points as the graph; x is the input and f(x) is the output
x
f(x) = y
0
1
1
3
2
5
The domain is the allowed input set, here {0, 1, 2}. These three separate dots show exactly those inputs. A rule can allow other inputs too, but that must be stated or shown; do not assume a line connects separate dots. The table lists the same pairs for text and screen readers.
Try each move
Try a new fraction, a one-step equation, a table, and a graph’s allowed inputs. Correct answers here show practice completed; they do not establish mastery.
Practice graph. Only the three filled points shown belong to this function; there is no line between them.
Text equivalent of the practice graph: only these three points are included
x
f(x) = y
1
3
2
5
4
9
Try the four checks before moving on; the next step is always available.
A variable is a name for a number we can change. A function takes an input and gives one output. In f(x) = 2x + 3, the rule says “double the input, then add three.”
WORKED EXAMPLE
Find the output, then reverse the rule.
For input x = 4, substitute 4: f(4) = 2 × 4 + 3 = 11.
Check: f(6) = 2 × 6 + 3 = 15. Reversing steps in the opposite order avoids a common mistake.
READ A GRAPH
Each point is an input and its output.
For the same rule, the pairs (0, 3), (1, 5), and (2, 7) lie on one straight line. The first coordinate is the input; the second is the output. When x increases by 1, the output increases by 2.
0 → 31 → 52 → 7
The domain is the set of allowed inputs. A real world model may restrict it: a number of students cannot be negative.
Try it yourself
Aim for three correct answers. Each check gives a clue if you need another try.
Try the three checks before moving on; the next step is always available.
Probability describes uncertainty before an outcome is known.
An outcome is one possible result. An event groups outcomes we care about. Probability is a number from 0 to 1: 0 means impossible, 1 means certain.
WORKED EXAMPLE
Count first, then divide.
A fair six sided die has outcomes 1 through 6, all equally likely. The event “roll an even number” contains 2, 4, and 6.
Favourable outcomes: 3.
Possible outcomes: 6.
Probability: 3 ÷ 6 = 1/2 = 0.5.
The rule “favourable ÷ possible” works here because the six outcomes are equally likely. If they are weighted differently, add their probabilities instead.
EXPECTED VALUE
A weighted average, not a promise.
A game pays €4 with probability 1/4 and €0 with probability 3/4. Multiply each value by its chance and add: 4 × 1/4 + 0 × 3/4 = €1.
Expectation describes the average across many plays. A single play still pays either €4 or €0; it never pays €1.
€4 · 1/4€0 · 3/4average €1
Try it yourself
Calculate a chance, distinguish chance from certainty, then find an expected value.
Try the three checks before moving on; the next step is always available.
An algorithm is an unambiguous sequence of steps. A table helps when the next answer depends on earlier ones. Fill only a cell whose required earlier cells are known.
WORKED EXAMPLE
Build a running total.
Imagine you record points earned on three days: 2, 3, 1. Let T(i) mean the total through day i.
Before day 1, set T(0) = 0. This is the base case.
Use the update rule T(i) = T(i − 1) + points on day i.
Fill in order: T(1) = 2, T(2) = 5, T(3) = 6.
A recurrence names the earlier answer used to calculate the next one. The base case gives the process somewhere to start.
TRACE THE DEPENDENCY
Read the arrow before the number.
Running total trace
Day i
New points
T(i)
0
—
0
1
2
2
2
3
5
3
1
6
In an alignment table, a cell can depend on the cells above, left, and diagonally above. The same habit applies: identify what a cell depends on before filling it.
Try it yourself
Trace the update, find the starting value, then choose a valid fill order.
Try the three checks before choosing a lab; the route is always available.
A pattern suggests a claim. A proof explains why it always holds.
Checking examples helps you find an idea, but a claim about every allowed number needs an argument that works for any such number. One failing example, called a counterexample, disproves a universal claim.
WORKED ARGUMENT
Why is the sum of two consecutive whole numbers odd?
Call the first number n. The next one is n + 1.
Add them: n + (n + 1) = 2n + 1.
An odd whole number is any number of the form 2k + 1. Here k = n.
Because the argument starts with an arbitrary whole number n, it covers every allowed n. Trying 2 + 3 = 5 alone would not.
TEST A UNIVERSAL CLAIM
Look for a case that fails.
Someone says “every even number is divisible by 4.” The number 6 is even, but 6 ÷ 4 is not a whole number. That one counterexample is enough to reject the claim.
claim: every even numbertest: 6result: false
For a claim that is true, examples and pictures can guide you toward a proof. They do not replace a general explanation.
Try it yourself
Separate examples from proof, use a definition, and find a counterexample.
Try the three checks before choosing a lab; the route is always available.
Test when two equations can be true together, then explore how models and assumptions affect computed results. Later work uses calculus and linear algebra.